Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!zaphod.mps.ohio-state.edu!cis.ohio-state.edu!sei.cmu.edu!fs7.ece.cmu.edu!o.gp.cs.cmu.edu!andrew.cmu.edu!es2q+ From: es2q+@andrew.cmu.edu (Erik Warren Selberg) Newsgroups: comp.sys.mac.games Subject: Bard's Tale revisited Message-ID: Date: 11 Jun 91 01:34:48 GMT Organization: Carnegie Mellon, Pittsburgh, PA Lines: 16 ok... after all those messages about the game have passed.... right now, I have fairly strong dudes (access to all spells save greater summoning, 200 SP on 3 guys, etc). I've gone through: Sewers I -> IV, Catacombs I -> II, and Castle I -> III. The only snags I've run into are (a) I don't know where to go from here and (b) in Castle II, I don't know the answer to the magic mouth (...the One God lays a strength on friendly...???!!!). There are also three blank areas on my map for Castle II: around 12N, 2E, around 5N, 4E, and 5N, 18E (after the teleport). Any clues on where to go from here? Thanks, Erik ...they call me... ARPA: es2q@andrew.cmu.edu / "I didn't say it. fluppie? BBS: (412) 683-1235 / Nobody saw me type it. Fido: 129/107 / They can't prove anything."