Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!think.com!spool.mu.edu!agate!violet.berkeley.edu!39clocks From: 39clocks@violet.berkeley.edu (Peter Marinac;;;4159743128;KL75) Newsgroups: comp.sys.next Subject: Re: Questions about Adobe fonts Keywords: fonts Adobe RightBrain Message-ID: <1991Jun9.164313.20140@agate.berkeley.edu> Date: 9 Jun 91 16:43:13 GMT Article-I.D.: agate.1991Jun9.164313.20140 References: <19751@csli.Stanford.EDU> <521@heaven.woodside.ca.us> <1991Jun9.152516.18035@ux1.cso.uiuc.edu> Sender: usenet@agate.berkeley.edu (USENET Administrator) Organization: University of California, Berkeley Lines: 24 In article <1991Jun9.152516.18035@ux1.cso.uiuc.edu> jeffo@uiuc.edu writes: >In <521@heaven.woodside.ca.us> glenn@heaven.woodside.ca.us (Glenn Reid) writes: > >>These fonts are actually mastered at Adobe, from their data, so they >>include the bitmap versions for smaller sizes and they are manufactured > >I was wondering why anyone bothers publishing "sizes" of scalable fonts > >If you've got the formula (or whatever) to generate a single character, can't >you just plug different numbers for sizes in to get different sizes out? >Thus never needing to go to bitmapped fonts again? > This is true with large font sizes, but at smaller sizes, particularly those at which most text is usually set at (9,10,11,12 pt), the _low_ resolution of the screen becomes a problem. Scalable fonts in small sizes often look terrible. Take a close look at the text you are reading now and you will see that for any given portion of a character, there are relatively few places that you can drop a pixel and still have the character look right. At 400dpi on the printer there are quite a few more. The bit mapped fonts are meant to maintain the general appearance and correct character spacing of the font and maximize its legiblility on the screen. Peter