Newsgroups: comp.sys.ti Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!think.com!sdd.hp.com!news.cs.indiana.edu!bronze!mdchaney From: mdchaney@bronze.ucs.indiana.edu (M Darrin Chaney) Subject: Re: Anybody have info on ... Message-ID: <1991Jun10.150122.12018@bronze.ucs.indiana.edu> Organization: Indiana University, Bloomington References: <91160.093541U16028@uicvm.uic.edu> Date: Mon, 10 Jun 91 15:01:22 GMT Lines: 34 In article <91160.093541U16028@uicvm.uic.edu> U16028@uicvm.uic.edu writes: >I have two questions to which I hope someone has the answers, and will >share them with me. > >Q1) What ever became of the "99/4A National Assistance Group". The group > was active, at least, in 1985. It was headquartered in > Ft. Lauderdale, Florida. Sorry, I can't help you on this one. >Q2) In one of their newsletters, it was printed that entering > CALL INIT > CALL LOAD(-31878,0) > from Extended Basic would increase the speed of BASIC execution. > (This code, supposedly, disabled "something".) > Can anyone confirm that this really worked? Sure. That is the address ( >837A) of the number of sprites that will be moved by the interrupt routine. Another one to load with 0 is >837A (-31806), which will effectively disable the interrupt routine altogether. This does mean, of course, that Fctn-= will be disabled. Actually, that value is a mask, and you can selectively enable/disable items. Look through the sources posted here to figure out what the mask values are. If I remember correctly, there are 4 interrupt parts: sprite movement, quit key check, sound list play, and user routine. Darrin -- mdchaney@iubacs mdchaney@bronze.ucs.indiana.edu mdchaney@rose.ucs.indiana.edu