Path: utzoo!utgpu!news-server.csri.toronto.edu!bonnie.concordia.ca!uunet!mcsun!ukc!edcastle!aipdc From: aipdc@castle.ed.ac.uk (Paul Crowley) Newsgroups: comp.human-factors Subject: Re: Eye Movement Trackers Message-ID: <11078@castle.ed.ac.uk> Date: 15 Jun 91 12:52:58 GMT References: <91Jun14.160659edt.6227@neat.cs.toronto.edu> Organization: Put your analyst on danger money, baby! Lines: 43 In article <91Jun14.160659edt.6227@neat.cs.toronto.edu> mgreen@cs.toronto.edu (Marc Green) writes: >All trackers require careful and frequent calibration. Further, It is >not easy to tell where a person is looking, even if you know the >position of the pupil; there is a big difference between knowing the >position of the eye and the locus of gaze. People also make many >involuntary eye movements, so a tracker would unintentional cause >actions to occur. I don't think that eye trackers will ever become >popular. Just too many problems. I've come up with an idea for an eye tracker that's probably impractical but appeals to me because if it worked it would be simple and cheap and work better than the other options. It goes something like this: attach electrodes to the back of the brain (where the vision processing goes on) and momentarily disturb one half of the screen, then the other half. The response will be markedly stronger in the half in which the user is looking (I have seen this, and it's true). Split that half into halves again and repeat until a small box has been marked off. There are three serious problems with this. One, looking at a display that flickers over and over to find out where you're looking would be a pain in the neck. Second, it might be hard to measure the response, although it's so obvious to look at that it might not be too hard. Third, the halving process might take too long. It can be made slightly faster by using thirds instead of halves, but even then fourteen tests are needed, meaning 42 disturbances to get your viewpoint down to 1 in a million pixels. I don't know how long it would take to disturb the screen and measure the response, so this could take anywhere between a tenth of a second and a minute. Oh, and you have to attach electrodes to the back of your neck, although this is not as much hassle as you might think - just don't do it if you need to look your best... I think that eye trackers have enormous potential if combined with rudimentary speech recognition. Speech recognition software exists that can accept simple commands with close on 100% reliability, and we can pick the right word faster than we can pick the right mouse button, and with a greater range. If you have an Athena-Widget style "highlight when the eye is in the box" then people will usually do what they meant to, and you have a natural and _very_ fast user interface. ____ \/ o\ Paul Crowley aipdc@castle.ed.ac.uk \ / /\__/ Part straight. Part gay. All queer. \/ "I say we kill him and eat his brain." "That's not the solution to _every_ problem, you know!" -- Rudy Rucker