Path: utzoo!utgpu!news-server.csri.toronto.edu!bonnie.concordia.ca!thunder.mcrcim.mcgill.edu!snorkelwacker.mit.edu!spool.mu.edu!caen!zaphod.mps.ohio-state.edu!swrinde!cs.utexas.edu!convex!texsun!newstop!male!erin!erin From: erin@erin.EBay.Sun.COM (Rob VanDell SSE) Newsgroups: comp.human-factors Subject: Re: Audio feedback from GUI's Keywords: sound windows widgets Message-ID: <7114@male.EBay.Sun.COM> Date: 13 Jun 91 18:50:21 GMT References: <1991Jun12.171211.2716@cs.umn.edu> Sender: news@male.EBay.Sun.COM Reply-To: erin@erin.EBay.Sun.COM (Rob VanDell SSE) Lines: 39 This may sound rather silly, but I (being an old fart) remember the most audible GUI ever invented. It featured: A virtual screen in Y, 80 characters in X. A single click-bop newline in combination with a ker-bap-chunk on retrn. A bump signified a space, and a click-bap-bump if a character was printable. (If however one forgot the 80chr/line limit, it made a bip-click-bump-bap-bump on every character anyway.) A form-feed was a BOP-BOP-BOP-BOP... To signify powered operation, it made a thip-thip-thip (backgrounded with a 60hz hummm) attributed invariably to poor typing skills. There were many widgets, only four buttons, and a slider (for mirror memory activation) , a knob control for the virtual X display, and an interesting widget that extened the functionality of various widgets, we called it widget-tape. It's use was mostly involved in binding widgets to the base-frame... When in batch mode, there were various other audible signals as well. A nick-hum denoted a successful character read in. A thwak-chunck was indicative of successful mirror buffering. Cut & paste was not really considered a feature at the time, but more a way of life. What was this, you say??? Teletype-ASR33... It's to laugh, RobV.