Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!zaphod.mps.ohio-state.edu!mips!spool.mu.edu!agate!usenet From: jandres@sag4.ssl.berkeley.edu (Jeff Andres) Newsgroups: comp.realtime Subject: 68340 Flt Pt ? Message-ID: <1991Jun12.145027.12204@agate.berkeley.edu> Date: 12 Jun 91 14:50:27 GMT Sender: usenet@agate.berkeley.edu (USENET Administrator) Organization: Space Science Labs Lines: 15 This message is being posted in behalf of my wife! :) She is working on an embedded realtime 68340 project which requires the use of floating point calculations. Their current design is not to add a floating point processor into the design due to power and size limitations. The question is "How can they perform floating point operations or emulate them?" I'll take the answers through email (address below). Thanks in advance. ^ _____________ ^ ^ | | Jeff Andres ^ ^ | | jandres@ssl.berkeley.edu ^ ^ | | Center For EUV Astrophysics ^ ^ |_____________| 2150 Kittredge Blvd, Berkeley CA 94720 ^