Path: utzoo!utgpu!news-server.csri.toronto.edu!bonnie.concordia.ca!uunet!zaphod.mps.ohio-state.edu!think.com!snorkelwacker.mit.edu!ira.uka.de!fauern!NewsServ!NewsServ!kuerten From: kuerten@Informatik.TU-Muenchen.DE (Kuerten) Newsgroups: comp.sys.amiga.programmer Subject: Re: Text Adventure Source Code Message-ID: Date: 11 Jun 91 12:15:54 GMT References: <6943@vela.acs.oakland.edu> Sender: news@Informatik.TU-Muenchen.DE Organization: Technische Universitaet Muenchen, Germany Lines: 22 lmbailey@vela.acs.oakland.edu (Laurana Bailey) writes: >Hello all. I am trying to write my own Text Adventure game and was >wondering if there were any others who have written such for the Amiga >who would be willing to let a beginner study their source code for >ideas and techniques. I don't have any delusions of going commercial >with these things and I would give credit in the program for any code >that I used from the original source. I would release it as a >Shareware product if I thought it good enough, though I doubt my first >attempt will be anything that great. >Thanx much ahead of time to anyone willing to help me out. If anyone >knows of any FTP sites that have TA source, that would help too. Well u might check out Fish Disk 41 and 90/1/2 (don't know wich one of them) for the ADL (Adventure Definition Language) and the AmigaVenture or AdvSys, all of them are tools to create Text Adventures on an Amiga. Hope I could help, Michael