Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!zaphod.mps.ohio-state.edu!swrinde!cs.utexas.edu!sun-barr!rutgers!cbmvax!carolyn From: carolyn@cbmvax.commodore.com (Carolyn Scheppner - CATS) Newsgroups: comp.sys.amiga.programmer Subject: Re: Overscan in C under 1.3 Message-ID: <22454@cbmvax.commodore.com> Date: 14 Jun 91 15:27:37 GMT References: <1991Jun11.223910.16621@athena.mit.edu> <22424@cbmvax.commodore.com> Reply-To: carolyn@cbmvax.commodore.com (Carolyn Scheppner - CATS) Distribution: usa Organization: Commodore, West Chester, PA Lines: 35 In article <22424@cbmvax.commodore.com> carolyn@cbmvax.commodore.com (Carolyn Scheppner - CATS) writes: >In article <1991Jun11.223910.16621@athena.mit.edu> genoa@athena.mit.edu (Jack N Holt) writes: >> >>What's the best way to open an overscan screen in C under AmigaDOS 1.3? >>I'm writing a simulation of cell growth which will need to be transfered >>to videotape, and we want it to look as good as possible... I'm using >>SAS/C 5.10 > >We do not support overscan screens under 1.3. > >However, if it is for transfer to videotape only, and you don't >care if you have full mouse travel to the right and bottom, then >just adjust your Preferences so the upper leftcorner of the workbench >is as far up/left as you want, and open the overscan size screen you >want. Peter Cherna (in charge of Intuition) asked me to correct/append my statement that we do not support overscan screens under 1.3. The 1.3 OS does not provide full support for overscan screens. However, besides the solution I listed above (which I feel is safe and perfectly suitable for the stated application), there is is also Jim Mackraz's 1988 Devcon article/example on Overscan where Jim provides some more complex but relatively safe methods for creating and using overscan screens under 1.3 with full mouse travel. -- ========================================================================== Carolyn Scheppner -- Tech. Mgr. CATS - Commodore Amiga Technical Support PHONE 215-431-9180 {uunet,rutgers}!cbmvax!carolyn carolyn@commodore.com Programmers do it a little bit better. ==========================================================================