Xref: utzoo rec.games.misc:17378 comp.sys.apple2:17391 Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!think.com!spool.mu.edu!uunet!zephyr.ens.tek.com!tektronix!reed!minar From: minar@reed.edu Newsgroups: rec.games.misc,comp.sys.apple2 Subject: Re: Anyone remember "The Bilestoad"? Message-ID: Date: 13 Jun 91 04:13:57 GMT Article-I.D.: shiva.m0jnj49-0001iVC References: <1991Jun11.173828.24500@cfctech.cfc.com> <1991Jun12.100659.5406@vax5.cit.cornell.edu> Sender: nobody@reed.UUCP Organization: Reed College, Portland, OR Lines: 23 In article <1991Jun12.100659.5406@vax5.cit.cornell.edu> q4kx@vax5.cit.cornell.edu (Joel Sumner) writes: >In article <1991Jun11.173828.24500@cfctech.cfc.com>, >norm@cfctech.cfc.com (Norman J. Meluch) writes: >> One of the more amusing games that he had for the machine was a game called >> "The Bilestoad". >the version I saw was cracked. I never even saw it in any stores. trivia: the cracked version I saw the most was the one cracked by the Dirty Dozen. It was one of the first cracked programs to use fastload technology: it would load EXTREMELY quick. While it was loading it overwrote your text page - that was one weird feature of it. Cracked games later did more of this. one of the early Apple // programs to use the apple keys (also known as the paddle buttons) great animation honest to god sound. I only saw a couple of other games with sound that approximated anything interesting on a //. so, when's that Mac or IBM port coming? I've always wanted to do one with more features..