Path: utzoo!utgpu!news-server.csri.toronto.edu!bonnie.concordia.ca!uunet!convex!poorman From: poorman@convex.com (Peter W. Poorman) Newsgroups: comp.sys.cdc Subject: Re: The Design of the CDC 6600 Message-ID: Date: 15 Jun 91 12:44:14 GMT References: <25400@well.sf.ca.us> <1991Jun13.175819.573@ultra.com> <204102.21677@timbuk.cray.com> <1991Jun15.012141.1107@ultra.com> Sender: usenet@convex.com (news access account) Distribution: comp Organization: CONVEX Computer Corporation, Richardson, Tx., USA Lines: 20 Nntp-Posting-Host: convex1.convex.com In <1991Jun15.012141.1107@ultra.com> shj@ultra.com (Steve Jay) writes: >No way to duplicate it exactly. The characters were not bit-maps. The beam >actually traced the curves for each character. You got true curves, and >each console would be a little bit different. What made it particularly interesting was that the beam was slow in making large position changes. Unless you inserted small delays into your code the characters (or pixels -- the tube supported 512x512 dot graphics) would end up somewhere other than where you intended. Made for some interesting code to minimize beam movememt in a 4K byte, one register machine. (Maybe this should be comp.sys.nostalgia.) --Pete Poorman Convex Computer Corporation Houston, Texas poorman@convex.com