Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!wuarchive!csus.edu!ucdavis!iris!lim From: lim@iris.ucdavis.edu (Lloyd Lim) Newsgroups: comp.sys.mac.games Subject: Re: BOP (was Re: Diplomacy) Message-ID: <9167@ucdavis.ucdavis.edu> Date: 12 Jun 91 21:13:18 GMT References: <1991Jun5.223233.29668@midway.uchicago.edu> <50121@ut-emx.uucp> <1991Jun10.232717.16824@intacc.uucp> <1533@bovina.cs.utexas.edu> Sender: usenet@ucdavis.ucdavis.edu Reply-To: lim@iris.ucdavis.edu (Lloyd Lim) Distribution: comp.sys.mac.games Organization: U.C. Davis - Department of Electrical Engineering and Computer Science Lines: 23 In article <1533@bovina.cs.utexas.edu> ted@cs.utexas.edu (Ted Woodward) writes: >I have a few problems with BOP; for example: >1) The Russian can ALWAYS take Iran with a military invasion on the 1st >turn. Real simple; and the US can't do anything about it. Yeah, right. I remember one game I played where I was able to prevent this. I think I sent troops into neighboring countries, sent aid to Iran, ans was very lucky. I still lost the game though. (It was a while ago. I don't remember why.) >2) The computer has this annoying tendency to nuke you over nothing. I mean, >really, like the Ruskies would really nuke us for sending 1000 troops to Kenya! Yes, this is kind of true but one of Chris Crawford's main points is that the Russians don't just nuke you and you just don't nuke them. It's a cooperative process. Anytime some nuking occurs both parties are to blame. The party getting nuked misread the other's intentions and didn't back down when it should have. Losing prestige is better than destroying the planet. +++ Lloyd Lim Internet: lim@iris.eecs.ucdavis.edu America Online: LimUnltd Compuserve: 72647,660 US Mail: 215 Lysle Leach Hall, U.C. Davis, Davis, CA 95616