Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!uunet!pmafire!uudell!sequoia!natinst!davoli From: davoli@natinst.com (Russell Davoli) Newsgroups: comp.sys.mac.games Subject: Re: Robosport Mass Destruction CHALLENGE Message-ID: <24449@natinst.natinst.com> Date: 13 Jun 91 15:52:42 GMT References: <7661@mace.cc.purdue.edu> <1991Jun13.064805.15870@nas.nasa.gov> Organization: National Instruments, Austin, TX Lines: 15 In article <1991Jun13.064805.15870@nas.nasa.gov>, tu@nas.nasa.gov (Eugene L. Tu) writes: > Has anyone run into the bug in Roboplayer where a movie > that is generated over several turns in Robosport does > not replay correctly. I have checked with Maxis and > they are not sure what the problem is. > If you have run into this...what is your hardware > configuration? Maybe we can track this down. I've run into problems with this sort of thing on my 1 Meg Mac Plus, and I suspect that they're trying to keep everything in memory and eventually run out of memory in some bad way, like incrementing pointers beyond their data area. These problems are hard to reproduce and I haven't been able to do so consistently. Russell Davoli (davoli@natinst.com)