Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!asuvax!stjhmc!p88.f15.n300.z1.fidonet.org!Lawson.English From: Lawson.English@p88.f15.n300.z1.fidonet.org (Lawson English) Newsgroups: comp.sys.mac.programmer Subject: A quick small animation question Message-ID: <13757.28567930@stjhmc.fidonet.org> Date: 11 Jun 91 14:44:05 GMT Sender: ufgate@stjhmc.fidonet.org (newsout1.26) Organization: FidoNet node 1:300/15.88 - Tucson Apple Core, Tucson AZ Lines: 28 Dan King writes in a message to All DK> Oh yeah, as for as implementation, I'm working in MPW C++ with DK> MacApp. But I'll take help anywhere (Pascal/Assembler/Lisp (yeah, DK> right!)/wherever). Thanks, people. I also get night-sweats at DK> the thought of having to use off-screen bitmaps for something DK> like this (but I guess I could do it if someone offered some DK> sample code). Glypha 3.0 and Glider 3.0 are nicely done shareware games form John Calhoun 1201 Oread #4 Lawrence, KS 66044 Glypha is a Joust-like game. I've never seen Glider. The cost of Pascal source code for these gems is $15 each. Glypha has some nice animation and sound. Certainly very nice for the $8 shareware fee. Lawson disclaimer: I don't even play the game, but animation source code is worth a few $ -- Uucp: ...{gatech,ames,rutgers}!ncar!asuvax!stjhmc!300!15.88!Lawson.English Internet: Lawson.English@p88.f15.n300.z1.fidonet.org