Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!swrinde!mips!cs.uoregon.edu!ogicse!ogicse.cse.ogi.edu!aburke From: aburke@ogicse.cse.ogi.edu (Andrew Burke) Newsgroups: comp.graphics Subject: parallel radiosity Message-ID: <23065@ogicse.ogi.edu> Date: 19 Jun 91 19:12:53 GMT Sender: aburke@ogicse.ogi.edu Organization: Oregon Graduate Institute, Beaverton, OR Lines: 14 This is a query for anyone working on radiosity. Does anyone know of any implementation of radiosity, _with_ dynamic subdivision, on a parallel machine? You see, I've finally gotten my program up and running on a Sequent Symmetry, and it just happens to be a parallel radiosity renderer, with dynamic subdivision of the patches. And I thought this might interest someone... (well, I think it's neat! ;-) now, if I can just get the thesis written... andrew aburke@cse.ogi.edu "Reboot the system!"