Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!uunet!proto!joe From: joe@proto.com (Joe Huffman) Newsgroups: comp.lang.c Subject: Re: Help w/Plotting a circle... Message-ID: <1991Jun17.205810.16743@proto.com> Date: 17 Jun 91 20:58:10 GMT References: <14205.285B7686@stjhmc.fidonet.org> Organization: Prototronics @ Sandpoint, Idaho Lines: 12 Dave.Harris@f14.n15.z1.fidonet.org (Dave Harris) writes: >Now if you need some real speed, use the Brezenheim circle alogithm. It >reduces the problem such that you do not need to call the sqrt() function. The real problem with everything I have seen so far is plotting just an arc. Like from 10 degrees to 25 degrees. The start and end points are a pain without trig functions (which are slow). -- uunet!proto!joe joe@proto.com