Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!swrinde!sdd.hp.com!spool.mu.edu!agate!bionet!raven.alaska.edu!milton!stevep From: stevep@wrq.com (Steve Poole) Newsgroups: comp.sys.amiga.advocacy Subject: Re: De-macification of the Amiga (Re: The Amiga's Future) Message-ID: <1991Jun19.195839.26050@milton.u.washington.edu> Date: 19 Jun 91 19:58:39 GMT References: <1991Jun17.123525.1485@sugar.hackercorp.com> <62@ryptyde.UUCP> <1991Jun19.000825.23509@sugar.hackercorp.com> Sender: news@milton.u.washington.edu (News) Organization: Walker Richer & Quinn, Inc., Seattle, WA Lines: 21 In article <1991Jun19.000825.23509@sugar.hackercorp.com> peter@sugar.hackercorp.com (Peter da Silva) writes: >Thank god, we don't have to play games with the likes of BinHex to interoperate >with normal systems. What games are these? I don't play any games to transfer files between Macs, PCs, Unix boxes, HP minis, or Vaxen. >What we *do* have is standard interchange formats, something the Mac doesn't. >Instead of saying "this is a MacPaint file" we say "This is an interleaved >bitmap". Much more useful. Whereas the Mac is cursed with standards like TEXT, PICT, and numerous others, all of which are self-identifying. That's why drag-and-drop is NOT a kludge. You're confusing the simple steps needed to tell the Finder that a pre-7.0 application can open non-native files with the actual implementation of that feature. Presumably, any new application will contain an exhaustive list of types it understands, now that drag-and-drop is available. -- -------------------------------------------------------------------------- -- INTEL 80x86: Just say NOP -- Internet: stevep@wrq.com -- AOL: Spoole -- --------------------------------------------------------------------------