Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!swrinde!zaphod.mps.ohio-state.edu!unix.cis.pitt.edu!dsinc!bagate!cbmvax!cbmehq!cbmger!peterk From: peterk@cbmger.UUCP (Peter Kittel GERMANY) Newsgroups: comp.sys.amiga.advocacy Subject: Re: (Video) Hardware Idiots ? Message-ID: <1388@cbmger.UUCP> Date: 19 Jun 91 08:03:55 GMT References: <1991Jun10.103543.22097@news.iastate.edu> <1991Jun10.135715.23727@mintaka.lcs.mit.edu> <1131@stewart.UUCP> <1991Jun15.032812.15122@mintaka.lcs.mit.edu> <1137@stewart.UUCP> Reply-To: peterk@cbmger.UUCP (Peter Kittel GERMANY) Organization: Commodore Bueromaschinen GmbH, West Germany Lines: 17 In article <1137@stewart.UUCP> jerry@stewart.UUCP (Jerry Shekhel) writes: > >Actually, to be fair, I think we're not comparing equivalent things. The >Amiga chipset was obviously designed for fast animation and is inadequate >for a GUI. High-color SuperVGA is great for a GUI, but inadequate for >real-time animation. Huh? Why do you need High-Color SuperVGA for a GUI??? The Mac has a reputation for a good GUI, and it is IN B&W originally!! So the Amiga version with 4 colors is plain adequate. And yes, I mean good animation capabilities are good for a GUI when it comes to moving objects on the screen: what is this different from animation? So again, the Amiga approach appears really "adequate". -- Best regards, Dr. Peter Kittel // E-Mail to \\ Only my personal opinions... Commodore Frankfurt, Germany \X/ {uunet|pyramid|rutgers}!cbmvax!cbmger!peterk