Path: utzoo!utgpu!news-server.csri.toronto.edu!rutgers!uwm.edu!zaphod.mps.ohio-state.edu!think.com!mintaka!ogicse!milton!alfalfa From: alfalfa@milton.u.washington.edu (Corey Lawson) Newsgroups: comp.sys.amiga.games Subject: Re: Psygnosis Missing The Boat? Message-ID: <1991Jun16.222737.19779@milton.u.washington.edu> Date: 16 Jun 91 22:27:37 GMT References: <676362044.25@egsgate.FidoNet.Org> <1991Jun14.145749.11553@cadence.com> Organization: University of Washington, Seattle Lines: 22 In article <1991Jun14.145749.11553@cadence.com> atul@cadence.com (Atul Srinivasan) writes: >In article <676362044.25@egsgate.FidoNet.Org> Laurana.Bailey@f98.n250.z1.FidoNet.Org (Laurana Bailey) writes: >> >>Kudos also to Electronic Arts who's latest ports show a better attempt >>at decent coding and also support the HD. > >What are some of the latest EA Ports ? I was severely disappointed with BT3 and haven't >kept up since. > >> Well, BT3 is kind of lame on the Commodore 64, too. It wasn't done by the same guy who did BT1 (and BT2, I think), even though it was done by his company for EA. Too bad... Oh well, I should talk. I still have to finish BT1... And...anyone with some hints on how to kill Neuromancer and what Hemlock1.0 is for? -corey lawson alfalfa@milton.u.washington.edu