Path: utzoo!utgpu!news-server.csri.toronto.edu!bonnie.concordia.ca!uunet!microsoft!iank From: iank@microsoft.UUCP (Ian KENNEDY) Newsgroups: comp.sys.amiga.games Subject: Re: Stellar 7 Message-ID: <72951@microsoft.UUCP> Date: 17 Jun 91 19:04:58 GMT References: <676362172.44@egsgate.FidoNet.Org> <1991Jun14.083440.21321@minyos.xx.rmit.oz.au> Reply-To: iank@microsoft.UUCP (Ian KENNEDY) Organization: Microsoft Corp., Redmond WA Lines: 18 In article <1991Jun14.083440.21321@minyos.xx.rmit.oz.au> s892031@minyos.xx.rmit.oz.au (Pumpkin Power) writes: >Cedric.Beust@f98.n250.z1.FidoNet.Org (Cedric Beust) writes: > [Stuff Deleted] > >>In article <91150.130131MBS110@psuvm.psu.edu> MBS110@psuvm.psu.edu (MarkNo >Too late. Dynamix, a division of Sierra, has produced yet another piece >of excremental software, and stuck the label 'Stellar 7' on it. [Stuff Deleted] > I just got Stellar for my A3000/25/50. It's really nice. On a slow Amiga it would suck mud but on an accelerated machine it works fine. It even states in the documentation that it runs on the A3000. Even at maximum detail level this game is fast on an A3000. I would not recomend this game for non-accelerated Amigas but if you have a fast machine and loved the C-64 Stellar 7 then you'll like this one. >Peter Barton (s892031@minyos.xx.rmit.oz.au)