Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!sdd.hp.com!zaphod.mps.ohio-state.edu!pacific.mps.ohio-state.edu!linac!midway!clout!chinet!miroc!caw From: caw@miroc.Chi.IL.US (Christopher A. Wichura) Newsgroups: comp.sys.amiga.programmer Subject: Re: Information on Amiga Technical Reference Seri Message-ID: Date: 19 Jun 91 19:21:37 GMT References: <22455@cbmvax.commodore.com> <1991Jun17.144051.3418@sugar.hackercorp.com> Lines: 20 In article mykes@amiga0.SF-Bay.ORG (Mike Schwartz) writes: >>> The apps that use routines done this way won't at all break under future >>> OS revs or anything. >> >>How do you know? > >Because you won't be relying on how the OS works. You will have code that is >guaranteed to work (as long as you allocate your resources correctly) embedded >in your application instead of external where CBM might muck it up. And what happens when we get DIG? If you've done an OwnBliter() and played your own little games instead of using graphics.library functions (or a combination thereof, as may be needed) then the chance for a DIG board to translate that blitter job to something of its own goes down the tubes. -=> CAW Christopher A. Wichura Multitasking. Just DO it. caw@miroc.chi.il.us (my amiga) ...the Amiga way... u12401@uicvm.uic.edu (school account)