Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!sun-barr!olivea!oliveb!bunker!hcap!hnews!267!41!Fran.O'Gorman From: Fran.O'Gorman@f41.n267.z1.fidonet.org (Fran O'Gorman) Newsgroups: misc.handicap Subject: 3-D Sign Friends start. Message-ID: <16191@handicap.news> Date: 18 Jun 91 16:26:22 GMT Sender: wtm@bunker.isc-br.com Reply-To: Fran.O'Gorman@f41.n267.z1.fidonet.org Organization: FidoNet node 1:267/41 - The HOST BBS, Glens Falls NY Lines: 43 Approved: wtm@bunker.hcap.fidonet.org Index Number: 16191 [This is from the Silent Talk Conference] Hello Scott, Just wanted to tell you I finally got over to my good friend Janis' house to view your 3-D graphics using animator and super VGA. It was really exciting! This new technolgy is absolutely breathtaking! :-) I see you had 2 approaches, one totally developed with animator and another having used a scanner. Each have their set of benefits, so I'm not sure which would be better to go with. The animator hand is great for clarity. There's no question what the hand is doing and what, in turn, the student's hand should be doing. But I was thinking...when you have to incorporate a body, a second hand, and a face, which is essential in showing most signs, it may difficult to do in that mode. Maybe not, that animator is an amazing tool. What the scanned images lack in clarity (comparative only to the other as they are clear enough really, just not as 3-dimensional) they make up for in realism. What could be more realistic than a photograph of someone doing it, and then that being animated, wow! Also your model could easily enough contribute his/her face and body when needed... well, lots to think about here. Just wish that level of technology were more prevalent, and also the amount of memory needed were more available. My school computers have VGA (they're PS/2's) but regular density 3 1/2 inch drives, which my friend said still wouldn't have enough room to hold the files. But then the day will come, when this technology will become more commonplace, and by that time perhaps, you'll have the program all put together, with those graphics. What langauge do you think you'd write it in? I guess you've seen the structures I've used in my basic form of it... Well thanks again for letting me capture a glimpse of whatcha got so far development-wise --it's pretty exciting! :-) Also good luck, let me know how you progress. --Fran -- Uucp: ..!{decvax,oliveb}!bunker!hcap!hnews!267!41!Fran.O'Gorman Internet: Fran.O'Gorman@f41.n267.z1.fidonet.org