Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!zaphod.mps.ohio-state.edu!samsung!uunet!van-bc!rsoft!mindlink!a763 From: Scott_Busse@mindlink.bc.ca (Scott Busse) Newsgroups: comp.ai Subject: Lisp "Flocking" Algorithms Message-ID: <6414@mindlink.bc.ca> Date: 20 Jun 91 11:41:46 GMT Organization: MIND LINK! - British Columbia, Canada Lines: 18 Hi! I have just procured a Symbolics 3650, and although I am an animator by trade, I am compelled to study Lisp in order to take full advantage of the system. I have some programming background, in 68xxx assembler and C, and with a combination of the seemingly extensive Symbolics documentation on Symbolics Common Lisp (slc) and a few select books from a friend, I will learn some Lisp. How much Lisp depends on how much fun I have, of course :) What I am looking for here, or anywhere, is some sample code related to the "Flocking" behavioral work described in Craig W. Reynolds' "Flocks, Herds and Schools: A Distributed Behavioral Model", found in ACM SIGGRAPH Computer Graphics Volume 21 #4 July 1987. I don't want anyone's life work for free, but some examples that demonstrate something I'm really interested in would go a long inspirational way for me... Any pointers or directions are greatly appreciated. Thanks! Are there any Symbolics Inc. people in this group? -- * Scott Busse email: O O O_ _ ___ ..... * CIS 73040,2114 ||| /|\ /\ O/\_ / O )=| * scott_busse@mindlink.UUCP l | | |\ / \ /\ _\ * scott_busse@mindlink.bc.ca Live Long and Animate... \