Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!zaphod.mps.ohio-state.edu!mips!news.cs.indiana.edu!ux1.cso.uiuc.edu!yoyodyne!kalman From: kalman@yoyodyne.ncsa.uiuc.edu (Laura Kalman) Newsgroups: comp.human-factors Subject: Re: Audio feedback from GUI's Summary: Research in Sonification at NCSA Keywords: sonification Message-ID: <1991Jun24.040533.1246@ux1.cso.uiuc.edu> Date: 24 Jun 91 04:05:33 GMT References: <677335592.6205@minster.york.ac.uk> Sender: usenet@ux1.cso.uiuc.edu (News) Followup-To: kalman@yoyodyne.ncsa.uiuc.edu Organization: National Center for Supercomputing Applications at Urbana Illinois Lines: 57 Hi! I am currently working as the human factors/interface designer on a sonification software tool at the National Center for Supercomputing Applications. Historically NCSA tools have revolved around visualizing numerical data streams generated from large simulations, but because these simulations often generate more data sets than that which can be displayed via three dimensional images (height, width, color), we are trying to couple visualization with sonification. Basically, sonification is an attempt to provide interactive access to additional data dimensions through sound. It is sort of a novel approach to using sound in the sense that we have data that we need to "hear", we just don't know the best way to "play" it, (i.e. interactive mouse playback, continuous data stream playback), or the best way to create sound from it (i.e. sound mapping parameters which are intuitive but maintain data integrity). I have come up with a number of different ideas, ranging from simple mouse exploration to supplementing virtual reality simulations, but I am more than willing to open it up for general discussion. If contributing to this type of human factors/research application is something that appeals to general interest, I could post more specific details surrounding our immediate research goals and include a list of the current features for comments, concerns and criticisms. There are a vast number of human factors (sound perception of musical playback vs. everyday sound, etc), and interface issues surrounding this project and I would be more than happy to implement original suggestions, test user response, and post results to the net. NCSA is a not-for-profit organization which supplies scientists and industrial researchers with free software tools simply for the advancement of science. All the tools developed at NCSA are available public domain, therefore no one here will derive any direct financial benefit from contributed ideas. However, in all fairness I must warn any contributors that all source code is eventually made available through anonymous ftp to anyone with network access. As a result, I have no control over who might incorporate these ideas into future commercial packages, especially if they are brilliant ideas. On a more positive note, I will gladly and openly recognize any original contributions in the NCSA software release notes. I thought a practical exercise in the creative application of sound in a research environment might be interesting to explore as a group effort. Since a mojority of the issues surrounding the audible icons are also directly applicable to sonification, it seems that the theoretical complications for sound have already been lightly discussed. This might be a way to develop our theoretical discussion into tangible research results. I don't remember reading about any restrictions regarding this type of activity in the charter, but I thought I'd check it out with the "real life" readership before posting more details. So now that you know about me, let me know if this sort of ground level interface research/sound application appeals to you... Thanks for your time, Laura kalman@yoyodyne.ncsa.uiuc.edu