Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!sun-barr!olivea!spool.mu.edu!agate!mahogany.Berkeley.EDU!maverick From: maverick@mahogany.Berkeley.EDU (Vance Maverick) Newsgroups: comp.music Subject: Re: reality and computer sound Message-ID: <1991Jun21.211213.20492@agate.berkeley.edu> Date: 21 Jun 91 21:12:13 GMT References: <9106120249.AA20142@lilac.berkeley.edu> <1871@culhua.prg.ox.ac.uk> Sender: usenet@agate.berkeley.edu (USENET Administrator) Organization: UC Berkeley, University of California at Berkeley Lines: 28 In response to my query about the relevance of real-world sound to computer music, Lonce Wyse posts a sensible exposition of the notion of modeling sounds. I just want to point out, though, that his whole posting assumes the idea of modeling as its basis. For example, he writes > What is ``in between'' the sound of a bowed saw and ewe's bleat? > It depends entirely upon how the sounds are modeled, that is, what > parameters are available. But the question is utterly meaningless unless it is asked in the context of some model. Suppose you ask me "Is sound X between the sound of a bowed saw and a ewe's bleat?" I first ask myself, "In what sense?" Might you not be asking, "Does X sound like an object between a saw and a ewe's vocal tract, subjected to an oscillation somewhere between the stick-and-slip of horsehair and the periodic opening of a glottis?" This is the version of the question a deranged Gibsonian might ask. > Due to a strong bias of musicians toward notes, an incomplete > understanding of how we hear, and a lack of funds, far more resources > have been devoted to modeling traditional instruments than other sound > sources. And more (intellectual) resources have been devoted to modeling, lately, than to what I claimed was the alternate style of electronic music. Case in point: the modeling bias of your post. Do you feel that computer musicians *must* take explicit account of the sounds of the physical world? Vance