Xref: utzoo comp.os.minix:17204 rec.games.hack:13461 Newsgroups: comp.os.minix,rec.games.hack Path: utzoo!utdoe!david From: david@doe.utoronto.ca (David Megginson) Subject: Nethack/Minix problem solved Message-ID: <1991Jun24.193820.21298@doe.utoronto.ca> Summary: Use the "nonull" runtime option Sender: david@doe.utoronto.ca (David Megginson) Organization: Dictionary of Old English Project - U of Toronto Date: Mon, 24 Jun 1991 19:38:20 GMT Earlier, I posted about a problem with a messy display when there are moving (ie. thrown) objects in Nethack under Minix ST. It turns out that Nethack sends NUL characters to the terminal to slow down the movement a bit, and that those characters appear on the Minix screen. For now, I just set the (obscure) "nonull" runtime option, and the problem seems to go away. My top ten file is still scrambled, though. David -- //////////////////////////////////////////////////////////////////////// / David Megginson david@doe.utoronto.ca / / Centre for Medieval Studies meggin@vm.epas.utoronto.ca / ////////////////////////////////////////////////////////////////////////