Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!zaphod.mps.ohio-state.edu!caen!uflorida!SORROW@MAPLE.CIRCA.UFL.EDU From: sorrow@oak.circa.ufl.edu Newsgroups: comp.os.msdos.programmer Subject: How do I (or can I) sync to vertical retrace Message-ID: <0094A875.86885A20@MAPLE.CIRCA.UFL.EDU> Date: 23 Jun 91 03:58:47 GMT Sender: news@uflorida.cis.ufl.EDU Reply-To: sorrow@oak.circa.ufl.edu Organization: University of Florida CIRCA VAX Cluster Lines: 25 I am attempting to write a 3d graphics program. I mean REAL three d here. I have a homebrewed set of goggles (X-specs for the Amiga) that I modified to work with the IBM serial port. They flip everytime I set DTR or RTS high and low. I need to be able to flip them the same time the monitor swaps...is this possible? I know the Amiga somehow does this (although I think it relies on the interlacing). During the retrace I also have to swap video pages...is this possible? In other words, an image on page 0 will have a picture that is slightly offset from the image on page 1. Swapping pages at the same time that the glasses swap shutters would produce a 3d effect...I know this works since I've done in character mode, where speed isn't as larage a concern. Any info in C would be appreciated. Brian /* Brian Hook -- Specialist in X to ANSI.SYS porting software ----------------------------------------------------------------- "Seamus, that's my dog...I saw her today at the reception...sorry, sixTEEN inches....better save the women and children first...but this one goes to 11! ..anymore of that plutonium nyborg?....there can be only ONE!....like a finger pointing to the moon....ease the seat back...one day closer to death */