Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!swrinde!elroy.jpl.nasa.gov!lll-winken!taco!hobbes.catt.ncsu.edu!kdarling From: kdarling@hobbes.catt.ncsu.edu (Kevin Darling) Newsgroups: comp.sys.amiga.advocacy Subject: Re: Amiga bashing Message-ID: <1991Jun21.073046.8276@ncsu.edu> Date: 21 Jun 91 07:30:46 GMT References: <1991Jun11.204407.16603@murdoch.acc.Virginia.EDU> <1991Jun20.200326.16487@bmerh409.bnr.ca> <1991Jun21.024820.27900@Sugar.NeoSoft.com> Sender: news@ncsu.edu (USENET News System) Organization: North Carolina State University Lines: 25 peter@Sugar.NeoSoft.com (Peter da Silva) writes: >In article <1991Jun20.200326.16487@bmerh409.bnr.ca> drews@bmerh796.bnr.ca (Drew Stevens) writes: >> Also, a $100 SuperVGA card provides resolutions up to 1024x768 >> (non-interlaced up to 800x600) and a quarter-million colour palette. > >Yes, but the AT bus puts enough wait-states on I/O to the card that it's >barely adequate for animation. Funny, I don't recall him asking about animation :-). Jest kidding, Pete. Comparing animation on resolutions like those, to animating much smaller resolutions (read: far fewer bytes) on the Amiga, isn't quite fair tho. Drop back to 320x200x8-bit color on a decent VGA card with even a lesser Intel cpu, and it can play back animations just as well as the Amiga can. I've seen it, and so have other Amigans here in town. However, the Intel wasn't multitasking at the time, either :-). Still, I thought we already covered the number of waitstates in higher (read: decent) AMiga gfx modes? It's not real impressive either. Friends, it's getting about time that you should start opening your eyes. In other words, repeating old chants won't work forever, y'know :). Apologies: this was a kneejerk reaction to a too common kneejerk comment. - kevin