Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!zaphod.mps.ohio-state.edu!mips!pacbell.com!ucsd!nosc!baron!ryptyde!dant From: dant@ryptyde.UUCP (Daniel Tracy) Newsgroups: comp.sys.amiga.advocacy Subject: Re: 680x0 vs 80x86 Message-ID: <105@ryptyde.UUCP> Date: 23 Jun 91 21:39:27 GMT References: <92@ryptyde.UUCP> <4671.tnews@templar.actrix.gen.nz> Reply-To: dant@ryptyde.UUCP (Daniel Tracy) Organization: Ryptyde Timesharing (ryptyde.cts.com) Lines: 12 Responding to the following: "Also note that the address registers can be used to store data. I believe Microsoft did so with one of their Amiga products? Something like storing data in the top byte of an address register, on the assumption that only the low 24 bits are used for addressing purposes." Apple also did this with the original MacOS. Of course, this was in the day of 128K machines. But the transition has been rather smooth since Apple warned developers about 32-bitness back in 1986, so most programs are "32-bit clean".