Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!uunet!cbmvax!cbmehq!cbmger!peterk From: peterk@cbmger.UUCP (Peter Kittel GERMANY) Newsgroups: comp.sys.amiga.advocacy Subject: Re: De-macification of the Amiga (Re: The Amiga's Future) Message-ID: <1409@cbmger.UUCP> Date: 25 Jun 91 07:14:22 GMT References: <5338@dirac.physics.purdue.edu> <1991Jun23.150149.16969@Sugar.NeoSoft.com> <5342@dirac.physics.purdue.edu> <1991Jun24.094738.29131@Sugar.NeoSoft.com> Reply-To: peterk@cbmger.UUCP (Peter Kittel GERMANY) Organization: Commodore Bueromaschinen GmbH, West Germany Lines: 21 In article <1991Jun24.094738.29131@Sugar.NeoSoft.com> peter@Sugar.NeoSoft.com (Peter da Silva) writes: >In article <5342@dirac.physics.purdue.edu> sho@gibbs.physics.purdue.edu (Sho Kuwamoto) writes: >> Agreed. Could you refresh my memory about the standards for mouse >> buttons on the Amiga? One button brings up the menubar, right? > >The two buttons are SELECT and MENU. A third button for ACTIVATE would be >better, but it's too late for that. > >In any case, one button brings up the menu bar ... May I remark that this is IMHO one on the strong features of the Amiga GUI: Because of the existence of this extra menu button, we spare one line on the display for better purpose! When you look at Windows/Mac/ST, they permanently display the menu bar, thus wasting this display line. And they *MUST* display it, because else (at least with the one-button Mac mouse) there were no way to know for the system, does the user just want to paint to the upper line or wants he to invoke the menu. -- Best regards, Dr. Peter Kittel // E-Mail to \\ Only my personal opinions... Commodore Frankfurt, Germany \X/ {uunet|pyramid|rutgers}!cbmvax!cbmger!peterk