Newsgroups: comp.sys.amiga.applications Path: utzoo!utgpu!watserv1!tcapener From: tcapener@watserv1.waterloo.edu (CAPENER TD - ENGLISH ) Subject: General Complaints About Amiga Applications Message-ID: <1991Jun23.200930.17561@watserv1.waterloo.edu> Keywords: complaints Organization: University of Waterloo Date: Sun, 23 Jun 1991 20:09:30 GMT Lines: 49 I realise this posting is going to be flame bait, but... I'm really disappointed with some of the common traits of Amiga applications software. Obviously, not all Amiga applications share these flaws, but a good deal seem to. It is the flawed software I'm talking about, not the (IMHO) well-written software. 1) I haven't found one application yet which takes advantage of the clipboard. I should be able to draw something in DPAINT 3, put it in the clipboard and draw it directly into PageSetter II or into HyperBook. Likewise, I should be able to copy text onto the clipboard from HyperBook and take it directly into Word Perfect. Come on, we've had the clipboard since WB 1.3, when are people going to start using the damn' thing? 2) Very few applications use the standard keyboard short-cuts outlined in the Commodore Amiga OS Libraries and Includes book. When I'm in a paint or draw program and want bold text I want to hit Amiga-B. When I'm in any program and want to cut or delete something I want to hit Amiga-X. This isn't very hard to implement, and (IMHO) programmers who don't do it are just being lazy. 3) Amiga software does not have a consistent look and feel. I know a lot of people say that Mac-style interface guidelines cramp creativity and result in dull programs. I will not argue this point. But, having to learn a different interface for each program is a real pain. Maybe I'm just stupid, but I hate having to remember a different set of rules for every program. At least menus all tend to work the same, but that's about it. I don't know how many times I've been in Perfect Sound, highlighted a section and pressed Amiga-D only to erase the entire sample. Very few programs (even by the same company) offer a similar interface. And on a second note: the Commodore programming guidelines say that the best user interface is one the user doesn't even notice is there. Since when do we need exciting user-interfaces? The kind of excitement that that CanDo's user-interface gives me is the kind I don't need. I realize that the above three points are a bit of a tirade, but I think that the issues are important (IMHO, of course) and need to be discussed. It's not just me, either. In the latest issue of Byte (which, like it or not is an authority in the computer world) they had a survey of GUI systems and one of the major points about AmigaDOS/Intuition was that applications had and inconsistent look and feel. I'm not knocking the Amiga, which (again, IMHO) is the best computer platform at its market level, just offering some hopefully constructive criticism to make the system all that much better. Travis Capener