Path: utzoo!utgpu!news-server.csri.toronto.edu!rutgers!ub.d.umn.edu!cs.umn.edu!spool.mu.edu!vms.csd.mu.edu!2575BROOKSR From: 2575brooksr@vms.csd.mu.edu (Ryan K. Brooks) Newsgroups: comp.sys.amiga.hardware Subject: Blitter Lines & Fills Message-ID: <0094A670.51B15060@vms.csd.mu.edu> Date: 20 Jun 91 17:16:29 GMT Sender: news@spool.mu.edu Reply-To: 2575brooksr@vms.csd.mu.edu Organization: Marquette University - Computer Services Lines: 7 Nntp-Posting-Host: vmsd.csd.mu.edu Is there any way to draw the appropriate lines for Blitter fill operations (ie one pixel per scan line) using the blitter line drawing functions? I'd like to be able to draw a polygon with the blitter and then have it filled by just having the vertices of the polygon. Hardware level answers would be the most useful (Gasp!). Thanks for any help. Ryan ---------------------------------------------------------------------- Ryan Brooks - 2575brooksr@vms.csd.mu.edu 040 Wannabe