Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!zaphod.mps.ohio-state.edu!swrinde!cs.utexas.edu!asuvax!ukma!psuvax1!psuvm!blekul11!gutest8 From: GUTEST8@cc1.kuleuven.ac.be (Ives Aerts) Newsgroups: comp.sys.amiga.programmer Subject: Re: 2.0 for non-3000's Message-ID: <91172.104244GUTEST8@cc1.kuleuven.ac.be> Date: 21 Jun 91 10:40:44 GMT References: <22380@cbmvax.commodore.com> <7893@tekgen.BV.TEK.COM> <1991Jun20.180619.2049@zardoz.club.cc.cmu.edu> <1991Jun20.223220.19325@jato.jpl.nasa.gov> Organization: K.U.Leuven - Academic Computing Center Lines: 10 > The speed difference between ROM and FAST RAM is not great enough >to justify having to load kickstart each time the blasted thing crashes, >This of course, depends on how you use your Amiga. The way I use it - it's >a royal pain in the ass! On the Amiga 3000 it is very rare to have a crash that removes the kickstart from memory. The kickstart loaded in ram is protected with the MMU. You can not simply write there. To overwrite this memory you will have to trash the mmu tables and these are not so big. Also the loading of the kickstart on a 3000 takes only about 2 seconds. Hardly noticable in my opinion.