Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!zaphod.mps.ohio-state.edu!swrinde!elroy.jpl.nasa.gov!ncar!midway!clout!chinet!miroc!caw From: caw@miroc.Chi.IL.US (Christopher A. Wichura) Newsgroups: comp.sys.amiga.programmer Subject: Re: Format of superhires ILBMs? Message-ID: Date: 21 Jun 91 03:39:49 GMT References: <16955@darkstar.ucsc.edu> <22355@cbmvax.commodore.com> <22420@cbmvax.commodore.com> Lines: 21 In article <22420@cbmvax.commodore.com> carolyn@cbmvax.commodore.com (Carolyn Scheppner - CATS) writes: >When running under 2.0, you should get the correct aspect information >from the display database and store it in the BMHD. The display >database aspect info not only covers new modes, but is also more >correct for old modes. I've just updated GIFMachine to grab the DisplayInfo stuff under 2.0. I'm using HAMLACE_KEY and HAM_KEY as the type possible modeids that might get stuffed into the ILBM. I looked at what it stored in the BMHD for these and they are definately not the values that the old EA iff/ILBM.h code had. For example, for HAMLACE_KEY it now stores x=$2C, y=$1A whereas the EA #defines had x=$14, y=$0B. Are these new values really correct, or is my GetDisplayInfoData() call returning garbage? You did mention that it had updated values for old modes, but I just want to make sure... Thanks, -=> CAW Christopher A. Wichura Multitasking. Just DO it. caw@miroc.chi.il.us (my amiga) ...the Amiga way... u12401@uicvm.uic.edu (school account)