Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!zaphod.mps.ohio-state.edu!ncar!hsdndev!cmcl2!adm!smoke!gwyn From: gwyn@smoke.brl.mil (Doug Gwyn) Newsgroups: comp.sys.apple2 Subject: Re: Still looking for Rastan Message-ID: <16520@smoke.brl.mil> Date: 24 Jun 91 17:08:31 GMT References: <882@generic.UUCP> Organization: U.S. Army Ballistic Research Laboratory, APG, MD. Lines: 16 In article <882@generic.UUCP> vandamme@pnet91.cts.com (Alex Bosika) writes: >Was there ever a reason given by Taito Corp. about why they pulled out? I haven't heard one, but note that it was ALL computer lines, not just the Apple II. I think a safe assumption is that they decided they could make more money by concentrating on the Nintendo-style market. >Another thing I am curious about. Was there ever a game released on the GS >based on Star Trek in some way. I have two commercial Star Treks for the Apple II (not GS-specific), as I recall (not being near my software at the moment) published by one of the traditional book publishers. I didn't think they were very interesting, but a true Trekkie might enjoy them. Then there are Trek-inspired games such as Reach For The Stars (3rd Edition), published by SSI for the IIGS. I imagine you can find that at any of the major Apple II mail-order outfits.