Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!zaphod.mps.ohio-state.edu!uakari.primate.wisc.edu!aplcen!boingo.med.jhu.edu!haven.umd.edu!ni.umd.edu!sayshell.umd.edu!louie From: louie@sayshell.umd.edu (Louis A. Mamakos) Newsgroups: comp.sys.next Subject: NX_VOID, Release 2.1 and Lighthouse Design Message-ID: <1991Jun26.023443.27660@ni.umd.edu> Date: 26 Jun 91 02:34:43 GMT Sender: usenet@ni.umd.edu (USENET News System) Organization: University of Maryland, College Park Lines: 15 Nntp-Posting-Host: sayshell.umd.edu I was cleaning up my disk today, and happened across the NX_VOID game that the Lighthouse folks wrote and released years ago. And guess what? It works just fine on a 68040, Release 2.1 NeXTstation. I guess that I'm not supposed to be surpised or anything, but I'm rather pleased that you can write a program that does what NX_VOID does, and play by all of the rules. When you play by the rules, things keep working! NX_VOID is a asteroids-like outer-space multi-level shoot-'em up. Louie sez "Check it out." sonata.cc.purdue.edu:/pub/next/1.0-release/NX_VOID.Z louie