Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!zaphod.mps.ohio-state.edu!swrinde!elroy.jpl.nasa.gov!decwrl!mcnc!rti!bcw From: bcw@rti.rti.org (Bruce Wright) Newsgroups: comp.windows.ms Subject: Re: Does Reversi cheat? Message-ID: <1991Jun23.175920.28716@rti.rti.org> Date: 23 Jun 91 17:59:20 GMT References: Organization: Research Triangle Institute, RTP, NC Lines: 25 In article bk19+@andrew.cmu.edu (Bradley D. Keister) writes: > >I've noticed that Reversi moves from the MS side have a different >effect from those of the user. If I place a disk at the end of a line >which contains both disks of my color and of MS, then all MS disks are >flipped which lie between the disk I just played and the *nearest* >disk of mine. However, when MS does the same thing, then all my disks >are flipped which lie between the last disk played and the *furthest* >MS disk. I've never noticed it do this before, and I've played Reversi a lot. What settings are you using, and can you reproduce the game (Reversi doesn't seem to have any randomization, so games can be reproduced pretty easily)? BTW, there _is_ a bug in Reversi that I know about: try running it on a screen which doesn't have something close to a 1:1 pixel aspect ratio (like a CGA screen - an old portable I have has CGA built into the motherboard & I can't just replace the video on it :). Looks rather strange, doesn't it? Makes me wonder just how many different hardware configurations they tested it under, or at any rate whether they really tried very hard to fix anything but UAE's ... But this has no effect on the program's _play_. Bruce C. Wright