Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!zaphod.mps.ohio-state.edu!samsung!olivea!genie!udel!rochester!cornell!uw-beaver!milton!hlab From: dtj@sumac.cray.com (Dean Johnson) Newsgroups: sci.virtual-worlds Subject: VR hardware questions Message-ID: <1991Jun24.153351.13571@milton.u.washington.edu> Date: 24 Jun 91 02:17:59 GMT Sender: hlab@milton.u.washington.edu (Human Int. Technology Lab) Organization: University of Washington Lines: 34 Approved: cyberoid@milton.u.washington.edu Since pounding on the moderator (sorry Bob!) about the lack of "reality" in this Virtual Reality group, I realized that I have done little help the situation. It is now time for me to stop bitching and start working! 1. Does anybody have any idea what the cost of a plain Polhemus emitter (the thing on the top of the eyephones) costs all by itself, not including the boards, etc. that go with it? I am trying to get a handle on what it would cost to prototype other devices, presuming that you have bought atleast one "full boat" system. 2. Does anybody have any experience with drivers and interfaces to the dataglove, other than through the Macintosh and "Body Electric". Someone *has* to have tried to hook it up to a Sun or something like that. Even instances where you hit a "show-stopper" is of great help. Perhaps we can get a collaborative effort going for the DG like is going on with the PowerGlove. 3. How 'bout starting a list of scientific problems for which VR may serve as a "silver bullet". This group of problems does not include things like "flying around the Puget Sound" (sorry Bob) or entertainment type problems. An example of a "silver bullet" solution would be something like a flight simulator, with which a company (or government) can economically and safely train and test pilots. I would also like to try and keep to a minimum, the problems where VR is just an incremental improvement over more traditional 3D graphics. I am talking about big wins with problem solving enhancements in the realm of magnitudes. -- -Dean Johnson Software Berserker/Rabid-Prototyping Specialist Tools, Libraries, and Commands Group Cray Research Inc. Eagan,MN (612) 683-5880