Xref: utzoo comp.sources.wanted:17304 comp.graphics:18910 misc.wanted:15958 Path: utzoo!utgpu!news-server.csri.toronto.edu!bonnie.concordia.ca!uunet!acd4!rma From: rma@acd4.acd.com ( R Matthew Adams ) Newsgroups: comp.sources.wanted,comp.graphics,misc.wanted Subject: Re: Ray-tracingREAD/NEW Message-ID: <1991Jun28.200612.25472@acd4.acd.com> Date: 28 Jun 91 20:06:12 GMT References: <382@bibsyst.UUCP> <1991Jun25.201746.604@otago.ac.nz> Organization: Applied Computing Devices, Inc., Terre Haute, IN Lines: 28 In article <1991Jun25.201746.604@otago.ac.nz> grahaf@otago.ac.nz writes: >In article <382@bibsyst.UUCP>, ingar@bibsyst.UUCP (ingar) writes: >> >> I have tried to program a ray tracing program, but now when >> i almost have finished I have discovered that my lines isn't lines, >> they are curves! Can anybody help me?? >> If you have some source I would be glad. >> >> Ingar Pedersen, preIng. >> >> ingar@bibsyst.no > >Get a copy of: > > Introduction to Ray Tracing by Anderw Glassner. > >It explains all about this sort of thing. > You might also try _Ray Tracing and Fractal Programming in C++_ by Roger Stevens. -- ---------------------------------------------------------------------------- R. Matthew Adams =WMHD 90.5 FM= Terre Haute's Music Alternative adamsr@rosevc.rose-hulman.edu rma@acd4 Kill the mockingbird