Newsgroups: comp.os.minix Path: utzoo!utdoe!david From: david@doe.utoronto.ca (David Megginson) Subject: Re: definition of NULL Message-ID: <1991Jun26.130923.5896@doe.utoronto.ca> Organization: Dictionary of Old English Project - U of Toronto References: <1991Jun25.172459.1142@amc.com> Date: Wed, 26 Jun 1991 13:09:23 GMT So, it looks like this. If you use a non-ANSI compiler on a system that has 16-bit ints and 32-bit pointers (ie. Minix ST), then #define NULL (0) will break just about half the Unix code in existance, because, without prototypes, the compiler does not know when to promote it to 32 bits in a function argument. On the other hand, #define NULL ((void *)0) will break very little, since NULL should never be used for an integer anyway. I agree that #define NULL (0) is probably better C style, but I would not be surprised if Minix 68K users prefer the other so that they can compile programs like cdungeon using 16-bit compilers. We will, of course, make the change only in our local copies, and we promise not to whine when it breaks something in the native Minix code :-) David -- //////////////////////////////////////////////////////////////////////// / David Megginson david@doe.utoronto.ca / / Centre for Medieval Studies meggin@vm.epas.utoronto.ca / ////////////////////////////////////////////////////////////////////////