Xref: utzoo comp.sys.3b1:1799 rec.games.hack:13479 Newsgroups: comp.sys.3b1,rec.games.hack Path: utzoo!utgpu!news-server.csri.toronto.edu!torsqnt!lsuc!iguana!merce From: merce@iguana.uucp (Jim Mercer) Subject: nethack3p10 on unixpc/3b1/7300 Message-ID: <1991Jun26.041914.25466@iguana.uucp> Sender: merce@iguana.uucp (Jim Mercer) Organization: Ed (the iguana) Memorial Society Date: Wed, 26 Jun 91 04:19:14 GMT i have compiled and run nethack3p9 on my 3b1. i used gcc -traditional for all modules except monst.c which died in gcc but was successful with the stock compiler. the problem i have is that when i use the 's' search function, it dies. grrr... i just shelled out and tried it again, and it didn't die on me. grrr. however, in my several attempts to find secret doors at the end of a couple dead end tunnels, the search function now appears not to work at all. (the 1st level screen showed 3 rooms, all on the left side of the screen, with one of the tunnels leading off to the right.) wierd bug. has anyone else heard of this? has anyone else build nethack3p{9,10} on a 3b1? anyways, i am currently building 3p10 in hopes that it might go away. i am also recompiling everything with gcc -traditional as i might have compiled a few with the stock compiler. i'll let you know what happens. -- [ Jim Mercer work: jim@lsuc.on.ca home: merce@iguana.uucp +1 519 570-3467 ] [ "If you've got the technology, you can party." Labatt's beer commercial ]