Xref: utzoo comp.sys.3b1:1831 rec.games.hack:13504 Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!zaphod.mps.ohio-state.edu!mips!news.cs.indiana.edu!maytag!xenitec!iguana!merce From: merce@iguana.uucp (Jim Mercer) Newsgroups: comp.sys.3b1,rec.games.hack Subject: Re: nethack3p10 on unixpc/3b1/7300 Message-ID: <1991Jun28.050611.5832@iguana.uucp> Date: 28 Jun 91 05:06:11 GMT References: <1991Jun26.041914.25466@iguana.uucp> <1991Jun26.160140.21483@colorado.edu> <1991Jun27.002615.10481@cfctech.cfc.com> Organization: Ed (the iguana) Memorial Society Lines: 33 In article <1991Jun27.002615.10481@cfctech.cfc.com> kevin@cfctech.cfc.com (Kevin Darcy) writes: >In article <1991Jun26.160140.21483@colorado.edu> wouk@alumni.colorado.edu (Arthur Wouk) writes: > >[re: Jim Mercer's attempt to compile NetHack PL10 using gcc] > >>if you do get it to run, please make it available at osu. i'll try, but right now i'm just killing time as my wife's labor pains are only 8 minutes apart. 8^) >Why not just put a version up which was compiled with the stock cc (if OSU >doesn't already have one, that is)? Or would a partially-gcc-compiled binary >be intrinsically better??? > >Just curious. i thought gcc would produce smaller and faster code. as i recall, the gcc binary was ~850K unstripped. the binary for the one built from stock is: -rwsr-xr-x 1 games games 708895 Jun 28 00:07 nethack oh well. i'll try and put it on osu sometime over the weekend. unless someone beats me to it. -- [ Jim Mercer work: jim@lsuc.on.ca home: merce@iguana.uucp +1 519 570-3467 ] [ "If you've got the technology, you can party." Labatt's beer commercial ]