Newsgroups: comp.sys.amiga.advocacy Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!think.com!mintaka!geech.gnu.ai.mit.edu!rjc From: rjc@geech.gnu.ai.mit.edu (Ray Cromwell) Subject: Re: De-macification of the Amiga (Re: The Amiga's Future) Message-ID: <1991Jun30.015828.5393@mintaka.lcs.mit.edu> Sender: news@mintaka.lcs.mit.edu Organization: The Internet References: <14318@pasteur.Berkeley.EDU> <1991Jun29.232917.28817@mintaka.lcs.mit.edu> <14332@pasteur.Berkeley.EDU> Date: Sun, 30 Jun 91 01:58:28 GMT Lines: 113 In article <14332@pasteur.Berkeley.EDU> navas@cory.Berkeley.EDU writes: >In article <1991Jun29.232917.28817@mintaka.lcs.mit.edu> rjc@geech.gnu.ai.mit.edu (Ray Cromwell) writes: >>In article <14318@pasteur.Berkeley.EDU> navas@cory.Berkeley.EDU writes: >>>Weeell. That's one opinion of course. For the beginner user (which neither of >>>us are) there really isn't enough visual clueing as to whether menus exist >>>or not. Witness, if you will, poor Joe user confused the first time he >>>fires up dpaint and hits his right mouse button. >> >> Is our society so illiterate that noone can RTFM anymore? I mean sheesh, >>whenever I get a new stereo/vcr I read the manual so I know what its features > >You know, it's attitudes like these that restrict computers to such a small >audience. Personally, I think you should have stuck with your PC. Shoot, >why give the user any clue at all, keep him in a text screen. Sheesh, indeed. (I don't, and havenever owned a PC., so there. :-p) >Perhaps our society has BETTER THINGS TO DO than RTFM? Perhaps our society has better things to do than read? When software is distributed I think users should read the instruction manual. >I'm not arguing the case that's it's easier to draw with two buttons for two >pens, just that menus should be clued -- IE at the top of the window, OR >you can use a SHIFT-RIGHT_BUTTON anywhere in the window, or something like >that. In the best case -- YOU THE USER get to choose.... As far as I know, lots of paint programs have selectable menu bars. (Turn them on of off) Most of them have a paint toolbox at the top of the screen with menu bar. Ok, if your willing to justify screen real estate I guess you could put a "click here for menus you dummy" at the top of the screen. >>>Also, there are some serious intuition-type conflicts that I'm not convinced >>>PopUpMenu has solved. >>[stating problem isn't simple] > >You are right, it is not easy. > >>Idea #1: >>Idea #2: > >Neither is ideal, as you point out. > >> Sorry, I must disagree. This is _NOT_ a good thing for the A500/2000. > >Really, I'm not sure who you are disagreeing with, but it's not me. I'm disagreeing with the fact that Menus shouldn't lock rendering, on the A500 locking is more efficient. >>The Amiga's interface is responsive because of the special cased ways >>icons/bobs/menus and outlines are handled. And it's only a minor nitpick. > >If your machine hangs, it is NOT a minor problem. There are two possible >ways out: > > 1: Intuition gets rewritten with hooks to run custom menu code. Might make DIG harder. > 2: Use Workbench timeout approach. ??? >[By the way, even RJ thinks that his Gel code sucked...] I think the Gel code sucks too, it's too slow. It bogs down the entire machine just running a simple Gel object. >> Actually, I think menus suck period. It takes to long to select a menu >>item. Hotkeys and gadgets are better. > >Yeah, Ray, should have stuck with that PC. I suppose you like the way those >WP strips hang over your function keys, or have you memorized all 40 functions? Where do I ever said I own a PC or ever owned one? I think the Menu paradigm sucks, there must be something better, like pop-up toolboxes/gadgets or atleast pop-up menus are better than normal menus. I hate having to move the mouse to the top of the screen to select a function! >The idea with menus is rather simple -- they are out of the way when you don't >want them, and they are on screen when you do want them. The same cannot >be said of gadgets (which are always there) or hotkeys (which are never >on screen). But menus take mouse gymnastics to activate. >I tell you what, why don't you go use TECO for awhile. If you're happy with >that, I can't help you :), otherwise we can have a nice discussion about >what "user interface" means. I use Emacs, do I win a prize? I'd be glad to discuss user-interfaces. I just thing the standard menus that the Mac/Amiga use are cumbersome sometimes for something like a mouse. A two button light-pen/touch screen would be much cooler. Touch the titlebar, then touch a menu item. But using the mouse for heavy duty menu work can be nerve racking sometimes. The WIMP interface isn't the be-all of interfaces. I simply think something better, more adaptable to a mouse can be worked out. (Pop-up menus are a step in the right direction. I think pop-up menus should be toggleable so that sometimes they stay on the screen when you release the mousebutton and go away when you click the mouse button again.) >David Navas navas@cory.berkeley.edu > 2.0 :: "You can't have your cake and eat it too." >Also try c186br@holden, c260-ay@ara and c184-ap@torus -- / INET:rjc@gnu.ai.mit.edu * // The opinions expressed here do not \ | INET:r_cromwe@upr2.clu.net | \X/ in any way reflect the views of my self.| \ UUCP:uunet!tnc!m0023 * /