Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!usc!elroy.jpl.nasa.gov!ames!vsi1!zorch!amiga0!mykes From: mykes@amiga0.SF-Bay.ORG (Mike Schwartz) Newsgroups: comp.sys.amiga.advocacy Subject: Re: Good Atari-vs-Amiga Blitter Info Inside Message-ID: Date: 30 Jun 91 01:11:26 GMT References: <30524@know.pws.bull.com> Organization: Amiga makes it possible Lines: 19 In article <30524@know.pws.bull.com> ai065@cleveland.Freenet.Edu (Thomas Hill) writes: >In article <1991Mar12.022622.25956@mintaka.lcs.mit.edu> rjc@geech.ai.mit.edu (Ray Cromwell) writes: > >>The manual states that it runs around 7 times faster than a real amiga, disk >>drive i/o is much faster, > >Again, not possible. In pure CPU loops, the original ST would go a tad faster >than an A1000, may 11% maximum (the difference between 8MHz and 7.16MHz). The >PC inspired floppy interface is slower on the ST. > Actually, all instructions on the ST must end in a modulo 4 # of clock cycles. Anything that takes 6 cycles ends up 8 on the ST. -- **************************************************** * I want games that look like Shadow of the Beast * * but play like Leisure Suit Larry. * ****************************************************