Newsgroups: comp.sys.amiga.advocacy Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!think.com!mintaka!geech.gnu.ai.mit.edu!rjc From: rjc@geech.gnu.ai.mit.edu (Ray Cromwell) Subject: Re: A3000UX in PCW Message-ID: <1991Jul1.031302.27386@mintaka.lcs.mit.edu> Sender: news@mintaka.lcs.mit.edu Organization: The Internet References: <51495@ut-emx.uucp> <752H&t901@cs.psu.edu> Date: Mon, 1 Jul 91 03:13:02 GMT Lines: 39 In article <752H&t901@cs.psu.edu> melling@cs.psu.edu (Michael D Mellinger) writes: > >In article <51495@ut-emx.uucp> awessels@ccwf.cc.utexas.edu (Allen Wessels) writes: > > Well, I usually don't run window dragging with whole windows dragged instead > of just the outline, but I can. I will admit that dragging solid windows is > slower on my 16Mhz 030 Mac that the 25Mhz 040 machines you were talking > about. > >Try running FileMaker on your 16MHz 030. I had a ball when I was >asked to type in some data in it on a Mac II. The screen redraws were >so slow. I couldn't believe it. Mac weenies have a lot of nerve. > > Keep up the posts. I find them amusing as all get out. > >I hope your getting some educational value out of them too. :-) > >-Mike > >BTW, is it safe to assume that you would prefer to drag solid windows, >but you don't because your machine is too slow? Nyah, nyah, I can run a program called NeXTWindows on my Amiga and drag windows (the whole window) faster than an 040 NeXT. In fact, it takes about a few assembler instructions to drag these windows around. Ahh, the benefits of dual-playfields. Bonus: My windows are transparent so you can seee through the windows being dragged. Nyah, nyah ;-p -- / INET:rjc@gnu.ai.mit.edu * // The opinions expressed here do not \ | INET:r_cromwe@upr2.clu.net | \X/ in any way reflect the views of my self.| \ UUCP:uunet!tnc!m0023 * /