Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!usc!samsung!olivea!mintaka!geech.gnu.ai.mit.edu!rjc From: rjc@geech.gnu.ai.mit.edu (Ray Cromwell) Newsgroups: comp.sys.amiga.advocacy Subject: Re: CDTV News Message-ID: <1991Jul1.033019.28276@mintaka.lcs.mit.edu> Date: 1 Jul 91 03:30:19 GMT References: <1991Jun30.223505.16971@mintaka.lcs.mit.edu> <1991Jun30.232109.6446@news.iastate.edu> <1991Jul1.014529.11199@cunixf.cc.columbia.edu> Sender: news@mintaka.lcs.mit.edu Organization: The Internet Lines: 48 Responding to the following: :-) > In order for it to be used in a new CDTV, it had better be cheap. >Commodore has to get a decent chipset into that thing as soon as possible, >so that Commodore can make the CDTV fully compatible with CD-I. I also >want the A500 to finally get improved capabilities as well, using the >same improved chipset that should go into CDTV. Did you realize that >there are now dedicated game machines with color capabilities better than >the CDTV, A500, and A3000? > I have the best solution to making CDTV compat with CD-I. Just buy the CD-I chips. No doubt they will be mass produced. Why reinvent the wheel? The added bonus would be that with CDTV you can play all the CD-I software plus all of the Amiga's great games. Something lost about today's games is that they are all action and little content. Lemmings, Populus, Simcity, Tetris (and classic games like MULE!) provide far more hours of playability than BlastEvery24bitObjectOnThisScreenCauseIt LooksCoolAndCostsAFortune v2.0. You walk into the arcades nowadays and 80% of the games are the same plot. Blastemup, collect massive amounts of weapons, destroy the super_cool_looking_monster_at_the_end_of_this_level. I'd like to know what the difference bewteen Turrican and Shadow Of the best is besides graphics and music. Games like Space Ace and Shadow of the beast are nice demos to show to friends (bragging demos) but they really lack playability. Like Mike says, I want games that look like SOTB but play like Leisure Suit larry. Marc, did you notice that none of these "super" game machines are the top sellers? The NeoGeo is very expensive and the cartridges are >$150 a piece. Nitendo and Sega do not have 24bit graphics. Even the Super Nitendo isn't much of an improvement. The really hot game machines with better graphics than the Amiga not selling that well because they are too expensive. Asking for 24bit graphics all on one chip (with the ability to animate and use them in games) is a little out of this world. Asking it to be cheap is a fantasy. -- / INET:rjc@gnu.ai.mit.edu * // The opinions expressed here do not \ | INET:r_cromwe@upr2.clu.net | \X/ in any way reflect the views of my self.| \ UUCP:uunet!tnc!m0023 * /