Path: utzoo!utgpu!news-server.csri.toronto.edu!bonnie.concordia.ca!uunet!elroy.jpl.nasa.gov!sdd.hp.com!news.cs.indiana.edu!widener!iggy.GW.Vitalink.COM!pacbell.com!pacbell!rtech!ingres!edg From: edg@ingres.com (Ed Goldman) Newsgroups: comp.sys.amiga.games Subject: Re: Captive Help... Message-ID: <1991Jun27.185813.27664@ingres.Ingres.COM> Date: 27 Jun 91 18:58:13 GMT References: Reply-To: edg@Ingres.COM (Ed Goldman) Organization: Ask Computer Systems Inc., Ingres Division, Alameda CA 94501 Lines: 34 In article teletran@nstar.rn.com (Marc Miller) writes: >I've been playing Captive now for a few months and have made to the Space >Station twice. Both times I've been totally annihilated right at the >beginning. > Tips for space station: 1) Arrive with lots of ammo - it may take a while to find a shop and some of the bad guys will need lots of hits to take down. 2) dev scape super (deflector) will come in handy near the beginning, but it's expensive and won't really be necessary if you use the basic tactics below. 3) Get a camera in shop on previous level. 4) Basic tactics I used for station: Near the beginning of the station you'll come to an up ladder. climb up and set up the camera. climb down. Now use the camera to see when a monster is going away from the ladder. Quickly pop up the ladder and blast em in the back before they turn around then go back down. Once you've cleared things out, go up and explore (I think the rest of the level leads on from here). Every time you open a door with a monster behind it (use radar optic to determine this), run back to the ladder and repeat tactic. Eventually you won't have to keep running back to the ladder as you'll come to doors you can open/close and hide behind. This tactic is: retreat to door you've discovered before letting monsters out elsewhere, when they come into sight blast em quick then close door. -edg-