Path: utzoo!utgpu!news-server.csri.toronto.edu!bonnie.concordia.ca!uunet!lll-winken!aunro!edm!cuenews!andrew From: andrew@cuenews.UUCP (Andrew Folkins) Newsgroups: comp.sys.amiga.games Subject: Re: DM question Message-ID: Date: 30 Jun 91 03:16:31 GMT References: <91176.115940JTRQC@CUNYVM.BITNET> <5403@syma.sussex.ac.uk> <1991Jun27.023257.6367@bronze.ucs.indiana.edu> <59948@aurs01.UUCP> Organization: AmiCUE (Amiga SIG, Commodore Users of Edmonton) Lines: 22 In <59948@aurs01.UUCP> whitcomb@aurxc3.UUCP (Jonathan Whitcomb) writes: >MAGIC DOESN'T WORK ON KNIGHTS! > >Hack, slash and hurl. Then run away and heal. Don't cast. > >Makes ya think twice about having a party of wimpy wizards, don't it? Of course there's the old favorite of dropping doors on them. One pretty simple trick is to drop them down the invisible pits. For some reason they don't survive the fall - either they take a *heck* of a lot of damage from a one-level fall (all that armor ;-) or anything magical about them doesn't work off that level. Now, about that wimpy dragon ... -- Andrew Folkins ...!{pembina.cs.UAlberta.CA,alberta}!edm!cuenews!andrew Newsfeed for the Amiga SIG of the Commodore Users of Edmonton (AmiCUE) Everything you have just read is the result of quantum fluctuations in the fabric of space-time caused by gravitation waves emitted by the collision of two black holes, a cosmic string and a '57 Chevy.