Path: utzoo!utgpu!news-server.csri.toronto.edu!bonnie.concordia.ca!uunet!coplex!disk!specter From: specter@disk.uucp (Byron Max Guernsey) Newsgroups: comp.sys.amiga.programmer Subject: Re: Dual Playfields.. a ? Message-ID: <1991Jun28.094730.18956@disk.uucp> Date: 28 Jun 91 09:47:30 GMT References: <1991Jun28.074254.18135@disk.uucp> Organization: The Alaskan Organization for Amiga Domination Lines: 17 I went back and tried just LACE and it would run, but since the graphics are currently setup to work with a HIRES screen it doesn't look very good. I am guessing that 512k chip ram is just too little to do dual hires playfields? (even if one was signifigantly smaller than the other) Is there anyway to smoothly scroll a region other than the above? I guess I could loewr the resolution on it, but I wanted to make it HIRES since there are very few hires games. (or at least that I have seen) Well, I guess I will have to stick with blocky scrolling unless someone here knows an alternative? Byron -- Byron 'Maxwell' Guernsey | /// //\\ specter@disk.UUCP or | /// // \\ uunet!ukma!corpane!disk!specter | \\\/// //====\\ "Great programs aren't written, they're fathered." \\\/ // \\ m i g a