Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!zaphod.mps.ohio-state.edu!samsung!uunet!mcsun!cernvax!chx400!bernina!wild From: wild@nessie.cs.id.ethz.ch (Markus Wild) Newsgroups: comp.sys.amiga.programmer Subject: Re: New Eiffel-like OOP language Message-ID: <1991Jun29.232046.6932@bernina.ethz.ch> Date: 29 Jun 91 23:20:46 GMT References: <1991Jun17.161534.323@nntp-server.caltech.edu> <15547@exodus.Eng.Sun.COM> Sender: news@bernina.ethz.ch (USENET News System) Organization: Swiss Federal Institute of Technology (ETH), Zurich, CH Lines: 22 Nntp-Posting-Host: nessie In article ben@epmooch.UUCP (Rev. Ben A. Mesander) writes: [.....] >file. The problems I was having with compiling GNU chess went away in >the latest release, but some other people have reported problems with >f2c output still causing SAS/C to generate incorrect branches in the >presence of very large functions. So why don't you just use gcc for those huge beasts? Gcc doesn't have such 16bit problems, it doesn't have problems with huge macros, so I can really see no reason why not to use it for such programs as gnu-chess, that won't use any amiga-special features (like __chip) or on the output of a fortran-converter. Depending on your personal preferences, you can run the output thru converters to generate either Manx object files or hunk format object files (for you BLINK users..), or you can use gnu-ld to directly generate load-files, completely avoiding the use of a certain monster called "official" linker;-)) For those without gcc, it can be obtained (the converters and gnu-ld too) from nic.funet.fi. -Markus -- Markus M. Wild - mwild@iiic.ethz.ch | wild@nessie.cs.id.ethz.ch