Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!think.com!spool.mu.edu!uunet!ogicse!pdxgate!jove!jayward From: jayward@jove.cs.pdx.edu (Jay Ward) Newsgroups: comp.sys.amiga.programmer Subject: Re: Intuition loops thru screens (not windows)? Message-ID: <2958@pdxgate.UUCP> Date: 1 Jul 91 01:39:53 GMT Article-I.D.: pdxgate.2958 References: <2954@pdxgate.UUCP> Sender: news@pdxgate.UUCP Lines: 28 mykes@amiga0.SF-Bay.ORG (Mike Schwartz) writes: >In article <2954@pdxgate.UUCP> jayward@jove.cs.pdx.edu (Jay Ward) writes: >>I writing a program that draws to the RastPort of a screen without opening >>a window. My question is, how do I get intuition events? I am trying to >>be able to read keypresses using the RAWKEY IDCMP flag. >> >>If there is no way to do this, what approach should I take? >> >>--- >>jayward@jove.cs.pdx.edu Neophyte C programmer, Expert beer drinker! >Try opening a borderless window the size of the screen (use simperefresh). You can >stil render into the screen bitplanes as you are, and you can get IDCMP messages >from the window. Does this slow down the rendering process any? The reason I wanted to go directly to the screen is that I thought it would be faster. Which brings me to yet another question... What is the absolute fastest (and legal) way to open up a screen and draw to it? Am I on the right track by using Intuition, or should I start looking elsewhere? I figure it wouldn't hurt to let Intuition SET UP this stuff for me and then I could possibly render directly into the bitplanes (since I own them, right?). By the way, I'm using C.